this post was submitted on 26 Mar 2024
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Programmer Humor

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Gamedev is Easy (programming.dev)
submitted 9 months ago* (last edited 9 months ago) by [email protected] to c/[email protected]
 

Transcript

var game = new Game()
  .EnableMultiplayer()
  .EnableSpatialAudio()
  .SetPerformance(Game.Performance.HIGH)
  .ForEachBug(Bug::AutoFix)
  .GetWishlists(7000);

game.Release();
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[–] [email protected] 2 points 8 months ago

This code is going to make me have a stroke. What language is this? Why does the game object have an internal bug tracker implementation? Does the game force itself into wishlists? If yes, why stop at 7000?

I know I shouldn’t get so mad at a random internet joke but this one makes me twitchy.