Don't think it's technically possible, but they haven't elaborated. I'm pretty sure it's new-gen only because of the additional coprocessors and new ray-tracing, but that doesn't mean they won't continue making improvements to previous gen FSR. They'll probably backport some of the general improvements like they did with previous generations.
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XESS is hardware agnostic, it's just faster and slightly better with XMX vs DP4A. I'm hoping that will be a similar situation with RDNA4 and earlier. Granted, it's wishful thinking, it would be a shame if that was not the case. There's an entire gen of strix halo APUs with RDNA 3.5 and that would greatly benefit from a better upscaling algo to save battery life/improve performance. Hell, Mendocino, Dragon Range, Rembrandt and Phoenix Point getting RDNA 4 would be absolutely amazing.
https://youtu.be/2p7UxldYYZM?si=9MRSgHd2_8uH00Ed&t=508
- Yeah. So I guess the next question for me is, does that mean that FSR four is going to be exclusive to,
- look, I would say it's right now it has to be because of what I just said. It requires a lot of compute to be able to generate the pixels.
Just confirmed that at least on launch it will be RDNA4 exclusive. I just hope it can run on other hardware even if it is a dedicated NPU in mobile chips.
Ye, I'm hoping they will bring it down the line like what happened with FSR2 and Frame Gen.
I thought hardware unboxed asked AMD about this and they said it should be able to run on some higher end older cards, but wont be there at launch.