this post was submitted on 06 Dec 2023
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Gaming on Windows just works, gaming on Linux can work but might be problematic with some hardware (as is the case with OP based on another comment they made), let's not pretend it's as easy.
I probably wouldn't call it cancer, seems quite loaded, but gaming on Linux still has its snags even if performance on it its better. Like you and OP said, hardware is a big issue, but also some gaming-oriented creature comforts like a proper platform for recording/screenshotting. Steam has screenshotting but not recording AFAIK, Yes, OBS exists, but let's be real - it's clunky to set up because it's not meant to be a game recorder, it's meant to be broadcasting software. On Windows, it will detect a running game automatically and let you record. Someone did send me another piece of software that's simpler, but it doesn't support Wayland. The transition from X11 to Wayland is affecting a lot of software like this, and Windows just doesn't have this issue.
I still don't really understand the reason for switching to Wayland, especially since it sounds like it's still rather half baked even after all this time
More than it being half baked, it's that is not a drop in replacement. It works differently, on purpose. So DEs, apps and even drivers (looking at you Nvidia) need to make changes to adapt to it.
For example apps that user screen sharing had to be reworked, because X11 allowed any app to just see the screen without any user action (I think Windows also does this, Android and iOS require at least a one time permission), but Wayland doesn't allow that as it's a security/privacy risk.
I guess I really should dig into it and understand it better... It and systemd aren't going away so I should just bite the bullet and learn them