this post was submitted on 24 Nov 2023
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[–] [email protected] 31 points 11 months ago (16 children)

When piracy becomes more convenient to actually play the game sail those ships boys

[–] [email protected] 4 points 11 months ago (15 children)

It won't be long for publishers to offer cloud gaming platform only exclusive titles.

[–] [email protected] 4 points 11 months ago (3 children)

And it won't be long after that until these are cracked too. The ol' cat and mouse game.

[–] [email protected] 7 points 11 months ago (1 children)

It would take a lot more for them to steal a game that has no public executables though, like they would need some proper hacking or corporate espionage

[–] [email protected] -1 points 11 months ago* (last edited 11 months ago) (1 children)

There's a cracked Diablo 4 available and it's "online only". There are still bugs they're working on but as far as I know it's fully playable from start to finish.

[–] [email protected] 4 points 11 months ago

That's different, it's not a game hosted elsewhere that you connect to via streaming. You download diablo 4, you have the game available to crack.

[–] [email protected] 5 points 11 months ago

Cloud gaming environments are controlled and monitored. It's basically a TeamViewer for you to game on a restricted host. You can't just copy the binaries to your computer. You need to actually hack it and exfil the data, which is illegal btw. This will be very hard, except some stupid *** misconfigure the server.

[–] [email protected] 4 points 11 months ago

It's not just piracy, it's archiving. How these games going to be played in centuries from now? It's called the "digital darkage" and we're living in it.

DRM and locking to cloud servers is like trying to assigning things to being lost to the future.

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