this post was submitted on 01 Nov 2023
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Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ

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What killed it, well after reviewing some PS4 gameplay I noticed that it was having audio issues, like it would allow some sounds but not all. It was almost as if it was receiving a 5.1 audio output but was missing the centre channel. Even though the PS4 was set to stereo.

After trying various cables, configs, and boxes. I narrowed it down to this box. Not sure what killed it, whether it's just old, or that it's been powered on for over 5 years straight. But its long service will never be forgotten in the hours of Netflix and Disney Plus it passed through to my recorder.

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[–] [email protected] 79 points 1 year ago (17 children)

That's the thing though: Ultimately, there is no stopping it with restrictive technology.

The only real way to stop piracy is to offer a good service for a good price.

[–] [email protected] 82 points 1 year ago (5 children)

Biggest evidence of that is Epic will give away games for free, but there will be people who prefer to pay for the Steam version over the free version.

That's the biggest evidence that piracy is a problem of distribution and goes against the idea that those who pirates are against paying for a product.

[–] [email protected] 29 points 1 year ago (3 children)
[–] [email protected] 2 points 1 year ago

Seconded. I like having all my games in one place, on all my devices, with Linux support out-of-the-box thanks to Proton. Also, Steam DRM is easy to bypass with code available on GitHub if you really wanted to.

Epic does none of this for me, and I won't support a company that called all gamers "shmucks" or whatever that C suite said

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