this post was submitted on 01 Nov 2023
770 points (99.2% liked)
Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ
54577 readers
175 users here now
⚓ Dedicated to the discussion of digital piracy, including ethical problems and legal advancements.
Rules • Full Version
1. Posts must be related to the discussion of digital piracy
2. Don't request invites, trade, sell, or self-promote
3. Don't request or link to specific pirated titles, including DMs
4. Don't submit low-quality posts, be entitled, or harass others
Loot, Pillage, & Plunder
📜 c/Piracy Wiki (Community Edition):
💰 Please help cover server costs.
Ko-fi | Liberapay |
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I get and like HDCP. Mostly because of how easy it can be to bypass. I'd rather have a universal "we tried" standard, than an honest attempt to stop this. With today's tech and online focused DRM, HDCP could be a lot worse, and I am happy where it is right now.
Like Adobe Digital Editions or Kindle for eBook DRM.
That's the thing though: Ultimately, there is no stopping it with restrictive technology.
The only real way to stop piracy is to offer a good service for a good price.
Biggest evidence of that is Epic will give away games for free, but there will be people who prefer to pay for the Steam version over the free version.
That's the biggest evidence that piracy is a problem of distribution and goes against the idea that those who pirates are against paying for a product.
I'm one of these people!
Second.
I also waited out the release of some games that launched on the Epic store first. I begrudgingly bought them on Steam, and I hope enough others did to discourage other companies from doing that in the future.
I do the same thing. I never got an Epic account, and really spend more money on GOG.
I enjoy the Epic exclusives because when it lands on Steam or GOG, it's usually feature complete and less buggy.
Seconded. I like having all my games in one place, on all my devices, with Linux support out-of-the-box thanks to Proton. Also, Steam DRM is easy to bypass with code available on GitHub if you really wanted to.
Epic does none of this for me, and I won't support a company that called all gamers "shmucks" or whatever that C suite said