this post was submitted on 26 Sep 2023
723 points (96.4% liked)

Technology

59374 readers
6873 users here now

This is a most excellent place for technology news and articles.


Our Rules


  1. Follow the lemmy.world rules.
  2. Only tech related content.
  3. Be excellent to each another!
  4. Mod approved content bots can post up to 10 articles per day.
  5. Threads asking for personal tech support may be deleted.
  6. Politics threads may be removed.
  7. No memes allowed as posts, OK to post as comments.
  8. Only approved bots from the list below, to ask if your bot can be added please contact us.
  9. Check for duplicates before posting, duplicates may be removed

Approved Bots


founded 1 year ago
MODERATORS
 

Why virtual reality makes a lot of us sick, and what we can do about it.

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 24 points 1 year ago (19 children)

People get very stuck on this part, and I genuinely don't think it's the issue.

Look, l have very decent "VR legs" at this point, but I'm still not a likely spender and I don't play long games in VR or crack out my headsets very often at all.

The issue is not motion sickness or space or tracking stations. The issue is having to put something on my face and not being comfortably on my couch, free to go pee or get a snack without removing a thing from my face.

And yeah, it's uncomfortable. That's part of it. A version of it that looks and feels like glasses would be less of a problem. But the thing is, those aren't a thing that exists, they are not even an incremental step that we can get to at any point, and also TVs and monitors look just fine.

VR is a neat trick, and I gladly keep my headsets around for any time when something actually interesting pops up. But it was never going to be the next big thing.

[–] [email protected] 11 points 1 year ago (7 children)

VR continues to make more sense as an arcade-like attraction than as a consumer product.

Except for the part where I would have to wear a headset that 5000 other people have also worn. (And except for the VR sickness that, it turns out, I'm very sensitive to).

[–] [email protected] 9 points 1 year ago (1 children)

Having gone to a VR gaming business (the kind where you book a time slot, not an open arcade) I wasn't impressed. The hardware isn't really rugged enough for that kind of commercial use, so it was clear they were struggling to keep the gear in decent condition.

But besides that, the limited time nature of the setup meant that the game options needed to be significantly dumbed down so that anyone could pick it up in a few minutes. And there isn't enough of a demand to create any interesting experiences, most of what was on offer was neutered VR games I'd already tried on my personal VR setup.

[–] [email protected] 1 points 1 year ago (1 children)

I played a six player zombie shooter at one where you had actual gun controllers, it was fun enough, and a good laugh for the half hour sesh, but it was the most basic game I've ever played in itself.

[–] [email protected] 1 points 1 year ago

I played a dumbed down version of Arizona Sunshine at mine, which was much less satisfying than the real game

load more comments (5 replies)
load more comments (16 replies)