Selfhosted
A place to share alternatives to popular online services that can be self-hosted without giving up privacy or locking you into a service you don't control.
Rules:
-
Be civil: we're here to support and learn from one another. Insults won't be tolerated. Flame wars are frowned upon.
-
No spam posting.
-
Posts have to be centered around self-hosting. There are other communities for discussing hardware or home computing. If it's not obvious why your post topic revolves around selfhosting, please include details to make it clear.
-
Don't duplicate the full text of your blog or github here. Just post the link for folks to click.
-
Submission headline should match the article title (don’t cherry-pick information from the title to fit your agenda).
-
No trolling.
Resources:
- selfh.st Newsletter and index of selfhosted software and apps
- awesome-selfhosted software
- awesome-sysadmin resources
- Self-Hosted Podcast from Jupiter Broadcasting
Any issues on the community? Report it using the report flag.
Questions? DM the mods!
view the rest of the comments
The amount of confidently incorrect responses is exactly what one could expect from Lemmy.
First: TCP and UDP can listen on the same port, DNS is a great example of such. You’d generally need it to be part of the same process as ports are generally bound to the same process, but more on this later.
Second: Minecraft and website are both using TCP. TCP is part of layer 4, transport; whereas HTTP(S) / Minecraft are part of layer 7, application. If you really want to, you could cram HTTP(S) over UDP (technically, QUIC/HTTP3 does this), and if you absolutely want to, with updates to the protocol itself, and some server client edits you can cram Minecraft over UDP, too. People need to brush up on their OSI layers before making bold claims.
Third: The web server and the Minecraft server are not running on the same machine. For something that scale, both services are served from a cluster focused only on what they’re serving.
Finally: Hypixel use reverse proxy to sit between the user and their actual server. Specifically, they are most likely using Cloudflare Spectrum to proxy their traffic. User request reaches a point of presence, a reverse proxy service is listening on the applicable ports (443/25565) + protocol (HTTPS/Minecraft), and then depending on traffic type, and rules, the request gets routed to the actual server behind the scenes. There are speculations of them no longer using Cloudflare, but I don’t believe this is the case. If you dig their mc.hypixel.net domain, you get a bunch of direct assigned IP addresses, but if you tried to trace it from multiple locations, you’d all end up going through Cloudflare infrastructure. It is highly likely that they’re still leaning on Cloudflare for this service, with a BYOIP arrangement to reduce risk of DDOS addressed towards them overflow to other customers.
In no uncertain terms:
mc.hypixel.net
, but also have a SRV record for_minecraft._tcp.hypixel.net
set for 25565 onmc.hypixel.net
mc.hypixel.net
domain has CNAME record formt.mc.production.hypixel.io.
which is flattened to a bunch of their own direct assigned IP addresses.They don't even need to be the same process. I'm pretty sure that's just a common practice if something needs both protocols, but there's nothing stopping you from having a web server on TCP 443 and a VPN server on UDP 443. Ports are an abstraction brought by each protocol, they aren't in anyway related.
Some protocols, like ICMP, don't have the concept of ports at all!