this post was submitted on 20 Sep 2024
473 points (93.2% liked)
Technology
59374 readers
3671 users here now
This is a most excellent place for technology news and articles.
Our Rules
- Follow the lemmy.world rules.
- Only tech related content.
- Be excellent to each another!
- Mod approved content bots can post up to 10 articles per day.
- Threads asking for personal tech support may be deleted.
- Politics threads may be removed.
- No memes allowed as posts, OK to post as comments.
- Only approved bots from the list below, to ask if your bot can be added please contact us.
- Check for duplicates before posting, duplicates may be removed
Approved Bots
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Probably just uncompressing a lot of stuff and pulling data from the internet and having to keep it without any cleaning
That's exactly what they're doing: the assets are going to be streamed and then probably cached in RAM, thus you need a lot of RAM.
Of course this makes me think that FS2024 is going to get live-serviced and killed at some point when they decide to stop hosting all that data and welp so much for your game you bought, too bad.
I doubt it's pulling in massive amounts of data.
But the maps data it does pull in will be messed about with, a bunch of trees splatted all over it, buildings extrapolated, water flows, etc. That'll be what's taking the RAM.
The actual flying seems like the least interesting part of this game, and what they've really made is Google Earth on steroids.
Yeah, the Google Maps equivalent that you're flying around in is the massive amount of data. The flight sim part isn't insignificant, but the massive amounts of canned data will be all those maps.