this post was submitted on 20 Sep 2024
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[–] [email protected] 217 points 1 month ago (25 children)

Probably just uncompressing a lot of stuff and pulling data from the internet and having to keep it without any cleaning

[–] [email protected] 162 points 1 month ago (21 children)

That's exactly what they're doing: the assets are going to be streamed and then probably cached in RAM, thus you need a lot of RAM.

Of course this makes me think that FS2024 is going to get live-serviced and killed at some point when they decide to stop hosting all that data and welp so much for your game you bought, too bad.

[–] [email protected] 58 points 1 month ago (14 children)

My understanding is that much of the map data is also used by bing maps and other satelite services. So those are unlikely to go away in the short term.

But also? The same is true for 2020. Yes, it will probably stop working at some point down the line. But it is a really good game for the time being and people have already gotten 4 years of awesome support for probably the best general purpose flight sim out there.

Also.. this is the kind of game that kind of requires a "live service" element. Because having people download static map data for the entire planet just to play a game is untenable. Let alone providing semi-regular updates and supporting the questionably tasteful minigame of racing to go fly through the latest natural disaster.

[–] [email protected] 10 points 1 month ago* (last edited 1 month ago) (1 children)

Because having people download static map data for the entire planet just to play a game is untenable.

You shouldn't have to download the entire planet though.

The game 100% should support installing local specific areas you wanna fly around, that anyone could then keep a copy of.

If a user wanted to cache an entire 8 TB of the entire world on a drive, they should be able to just do that (and thus have forever support without worrying about internet services staying online)

At least, as a snapshot of what the world looked like in 2024.

I don't see why users shouldn't have the option to locally HD save the data if they want to, to avoid maxing out their internet bandwidth in one sitting.

[–] [email protected] 4 points 1 month ago (1 children)

You do cache what you use as you use it

The issue is with this being a forever game. If there are no servers there is no streaming. Hence the need to somehow host a one off entire world download indefinitely.

[–] [email protected] 1 points 1 month ago

MSF2020 runs offline too, it's even sold on discs in certain regions. You just don't get any of the satellite imagery or live weather. Obviously that means a degraded experience, but it still works.

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