this post was submitted on 16 Sep 2023
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Wait, is Unity allowed to just change its fee structure like that? | Confusing, contradictory terms of service clauses leave potential opening for lawsuits.::Confusing, contradictory terms of service clauses leave potential opening for lawsuits.

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[–] [email protected] 178 points 1 year ago (32 children)

I have been a developer professionally and exclusively using Unity for 17 years. Yesterday, I installed Unreal Engine. I’m doing as many tutorials as I can this weekend.

I have no faith now that there will be enough studios willing to use Unity to sustain a career based on it.

[–] [email protected] 50 points 1 year ago (23 children)

"Proprietary Software A is evil. I'm switching to Proprietary software B. I'm sure they won't eventually fuck me over for money"

Maybe check out an actual FOSS product like Godot

[–] [email protected] 111 points 1 year ago (10 children)

Godot is great, and in 5 years it could be Blender level of capable, but today it's not at the level that Unity and UE are. and Op is a working professional apparently so they probably need that capability.

[–] [email protected] 8 points 1 year ago (1 children)

It's not, but there are a LOT of games - particularly in the Indie or small-studio category - that don't actually need Unity/UE level features either.

[–] [email protected] 4 points 1 year ago

Oh sure. But also it might not be obvious what features we are talking about. Unity and ue do a lot of things that are useful for developers, that you won't see as a player. So you might think that this game doesn't need to be on unity/ue, but also being on unity/ue halved the development time and costs

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