this post was submitted on 14 Sep 2023
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I'd imagine that game devs, just like Unity's shareholders, like predictability in profits. Even if it's more expensive overall for them to move to Unreal for their next game, it could be worth it to avoid future calamity.
The problem is because you pay per install you could end up owing Unity more money than you actually make. Especially if people uninstall and reinstall your game a bunch of times for whatever reason.
sounds like a good way to protest
okay i misread that. I thought you were meaning like, a way of costing unity more money in the end.