this post was submitted on 18 Jun 2024
396 points (98.3% liked)

Technology

59466 readers
3129 users here now

This is a most excellent place for technology news and articles.


Our Rules


  1. Follow the lemmy.world rules.
  2. Only tech related content.
  3. Be excellent to each another!
  4. Mod approved content bots can post up to 10 articles per day.
  5. Threads asking for personal tech support may be deleted.
  6. Politics threads may be removed.
  7. No memes allowed as posts, OK to post as comments.
  8. Only approved bots from the list below, to ask if your bot can be added please contact us.
  9. Check for duplicates before posting, duplicates may be removed

Approved Bots


founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 200 points 5 months ago (56 children)

Everyone I’ve talked to that has used a Vision Pro has said it’s an incredible piece of magical technology, but it’s utterly useless.

It’s literally just Apple flexing.

[–] [email protected] 9 points 5 months ago (3 children)

It's quite predictable. This is the same story that's been told over and over: "it's really cool but not really practical". Pick it up and play with it for a few weeks, then get bored and never touch it again. iVR certainly moved VR forward but it didn't solve any of the fundamental problems that VR has had since its inception.

VR has 1 practical application, and that is gaming, and Apple has very little in the world of gaming outside of super basic 2D games.

[–] [email protected] 3 points 5 months ago (1 children)

VR in its current form, I agree, has only one real use.

But when improved upon and made smaller, I could easily see it being used to watch TV or similar. I’ve done that on a few flights and it was decent.

Not to mention, VR is a necessary step to get to AR, and AR has many more applications. Screens with anything anywhere, for one. Imagine a computer with one monitor, but numerous virtual monitors. Or a TV on your ceiling.

It’s iterative. Gaming just happens to be the current driver.

[–] [email protected] 1 points 5 months ago* (last edited 5 months ago) (1 children)

Human will immediately adopt anything they can carry with them. But humans have a very strong repulsion to adopting anything they have to wear or in general have permanently on them. It is uncomfortable, it is hot, it is annoying, it is visible, it is a wall between them and the world. There are people who don't wear their correction glasses because they don't like having something on their faces. There are people who don't even withstand contact glasses. There are deaf people who refuse to use hearing implants. Wrist watches are tolerated because they are more peripheral and easier to remove.

This is a way more fundamental flaw on the concept of VR than technology, applications, software availability, etc. You can make VR as tiny and practical as contact glasses and people will still refuse to adopt it.

[–] [email protected] 1 points 5 months ago

The deaf who refuse implants tend towards the “there’s nothing wrong with me why are you trying to fix me” mentality, not the “I don’t want to hear because it looks weird.”

And adoption of eyeglasses is likely higher than most other peripherals. Not to mention, putting in contacts is a chore and requires a little planning, while putting on glasses can be done in seconds in virtually any situation.

Yes, you will get people who refuse to adopt VR/AR. We still have people in the world who refuse to adopt electricity, but if you had asked people 30 years ago if they would carrot a phone around in their pocket you’d have been laughed out of the room… yet here we are.

load more comments (1 replies)
load more comments (53 replies)