this post was submitted on 13 Jun 2024
620 points (98.4% liked)
Technology
59390 readers
2543 users here now
This is a most excellent place for technology news and articles.
Our Rules
- Follow the lemmy.world rules.
- Only tech related content.
- Be excellent to each another!
- Mod approved content bots can post up to 10 articles per day.
- Threads asking for personal tech support may be deleted.
- Politics threads may be removed.
- No memes allowed as posts, OK to post as comments.
- Only approved bots from the list below, to ask if your bot can be added please contact us.
- Check for duplicates before posting, duplicates may be removed
Approved Bots
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
It sounds like this would be easy for tools like SponsorBlock to label and skip segments as ads. However, it would be tough on smaller channels where people might not be labeling them as such.
Nah, it would be very hard. Presumably this only works if they can insert ads on the fly so they can cycle ads based on region and time. Static ads on videos would have been easy to do and easy to bypass.
If you don't know how many ads there are or what they look like or how long they are it becomes very hard to do timeline nonsense to avoid them. It also seems like it'd be expensive to do at the scale Youtube needs it, but maybe they figured it out. That would suck. We'll see, I suppose.
A solution would be for an extension to download the entire video 2x and delete the difference. But if you want to watch on 4k you'd need a connection that is pretty fast (although still in the range of what many people already have). However if they find a way to throttle the max speed on the server side for each client based on the quality they are watching, that would kill this possibility. You could block their cookies and throttling by IP on IPv4 would not be a possibility for them, but when everyone is on IPv6 idk.
But also processing the video on the fly to delete the difference in real time would be heavy, though at least I think it is possible to access the GPU with browser extensions via webGL but I am not sure if for HD and 4k that would be realistic for most people.
Usually ads have a significant volume above the content they sorround (which, by the way, is the thing annoys me the most), so you would only need to check audio for that, which is lot less load than processing the video.
Guessing you'd get a lot of false positives that way, but I like the ingenuity.
My kiddo watches stuff on youtube where the person on screen gets suddenly loud which could really mess with detecting ads by changes in volume. Apprently that is a widespread thing too.