this post was submitted on 21 Oct 2024
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Programmer Humor

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[–] [email protected] 64 points 2 weeks ago (12 children)

Don't copilot anything longer than a function of about 15 lines. That way you can quickly see if it made mistakes. Ensure it works, move on to the next.

And only do that for boring, repetitive work. The tough challenges and critical parts you're (for now) better off solving yourself.

[–] [email protected] 8 points 2 weeks ago (2 children)

Tried to learn coding using chatGPT. Wanted to make my own game engine for a phone game. Ended up looking up tutorials.

[–] [email protected] 2 points 2 weeks ago

If you are using "game engine" in the industry standard way, you would want to learn object oriented programming first, then learn how to use an existing game engine, and then MAYBE, in a long time, with a big team, build your own game engine.

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