ptc075

joined 3 months ago
[–] [email protected] 3 points 4 days ago

My company is European. Although all our templates are written in English, the check-language is set to Italian. So, pretty much every single word.

And yes, every time a new template comes out, we have to go through block by block and reset them to English. But even then a bunch slips through. Usually takes about a month to filter all the filters out.

[–] [email protected] 9 points 5 days ago* (last edited 5 days ago)

9 Parchments - Surprising gem with some depth and a lot of replay value. Reminds me a lot of the Harry Potter universe. We fire this up almost every weekend. I recommend setting friendly fire to 'self' instead, as it encourages actual cooperative play.

Teenage Mutant Ninja Turtles, Shredder's Revenge - this is just a hack n slash quarter eater, but it's mindless fun.

[–] [email protected] 9 points 3 weeks ago (2 children)

At the risk of sounding negative - if driving a car is too hard for you, maybe you shouldn't. You're going to be piloting a 4000 pound boulder down the road. Would you really be okay killing someone by accident?

We live in an age of Ubers & Lyfts. Taxis have never been cheaper nor more convenient. Being car free is totally possible.

Regardless, I would still encourage you to finish your studies and get your driver's license, if only because it's the one form of ID every adult is expected to have.

[–] [email protected] 8 points 3 weeks ago

I always put the original Blaster Master on the NES up there.

It had no save capability at all, nor any codes to stop & restart later. When you sit down, you better be ready to do the whole 4+ hours in one playthrough (or just leave the NES on & walk away).

But the kicker was that once you got hit just a few times, you might as well restart. The gun (in person mode) would power down with each hit, and after a few hits, well, you just didn't have enough 'oomph' to kill the bosses. But the power-ups to get the gun were fairly sparse in the first place, so once you got hit, it wasn't like you could just retrace your steps & power up again.

Mildly interesting, at least to me, I understand it's been remastered for the Switch. It now has save points AND being hit doesn't reduce your gun's power. That would make it a completely different game. I'm be curious to check it out someday. If nothing else, I'm curious to see how much of it I remember. I suspect I can autopilot the first 2 hours, despite it being 40(?) years later.